Versions / 0.6.0-pre.5 / Audio / SoundEvents / SFX / Projectiles / Blunderbuss_Bullet / SFX_Blunderbuss_Bullet_WhizBy.json
SFX_Blunderbuss_Bullet_WhizBy
Server/Audio/SoundEvents/SFX/Projectiles/Blunderbuss_Bullet/SFX_Blunderbuss_Bullet_WhizBy.json, 578 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
MaxDistance | number |
StartAttenuationDistance | number |
Source
{
"AudioCategory": "AudioCat_SFX",
"Layers": [
{
"Looping": false,
"Files": [
"Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_WhizBy_01.ogg",
"Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_WhizBy_02.ogg",
"Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_WhizBy_03.ogg"
],
"RandomSettings": {
"MaxPitch": 2,
"MinPitch": -2,
"MinVolume": -2
}
}
],
"Volume": 1.0,
"PreventSoundInterruption": false,
"MaxDistance": 128,
"StartAttenuationDistance": 10
}