SFX_Fish_Flee
Server/Audio/SoundEvents/SFX/NPC/Ocean/Fish/SFX_Fish_Flee.json, 598 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
MaxInstance | number |
PreventSoundInterruption | boolean |
Volume | number |
Pitch | number |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Probability": 30,
"RandomSettings": {
"MinVolume": -6.020599913279623,
"MinPitch": -3.8631371386483475
},
"Files": [
"Sounds/NPC/Ocean/Fish/Fish_Flee_01.ogg",
"Sounds/NPC/Ocean/Fish/Fish_Flee_02.ogg",
"Sounds/NPC/Ocean/Fish/Fish_Flee_03.ogg",
"Sounds/NPC/Ocean/Fish/Fish_Flee_04.ogg"
],
"StartDelay": 0
}
],
"MaxInstance": 1,
"PreventSoundInterruption": true,
"Volume": -1.9588001734407507,
"Pitch": -0.2,
"AudioCategory": "AudioCat_NPC_Fish",
"Parent": "SFX_Attn_Quiet"
}