Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.5 / Audio / SoundEvents / SFX / NPC / Livestock / Horse / SFX_Horse_Wake.json

SFX_Horse_Wake

Server/Audio/SoundEvents/SFX/NPC/Livestock/Horse/SFX_Horse_Wake.json, 550 B

Fields

FieldType
Layersarray[1]
MaxInstancenumber
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/NPC/Livestock/Horse/Horse_Wake_01.ogg",
        "Sounds/NPC/Livestock/Horse/Horse_Wake_02.ogg",
        "Sounds/NPC/Livestock/Horse/Horse_Wake_03.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -6.1748780739571,
        "MaxPitch": 0,
        "MinVolume": -3.0980391997148637
      },
      "Probability": 100
    }
  ],
  "MaxInstance": 5,
  "Volume": -7.979400086720375,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_NPC_Horse",
  "Parent": "SFX_Attn_Moderate"
}