Rev_Zone_Room_Wood
Server/Audio/AmbienceFX/ReverbZones/Interior/Rev_Zone_Room_Wood.json, 321 B
Fields
| Field | Type |
|---|---|
Conditions | object |
Priority | number |
SoundEffect | object |
Source
{
"Conditions": {
"Space": ["Tiny", "Small"],
"Shelter": ["Sheltered", "Enclosed"],
"SurfacePhysicalMaterials": [
{ "PhysicalMaterialId": "Wood", "Percent": { "Min": 0.4, "Max": 1.0 } }
]
},
"Priority": 3,
"SoundEffect": {
"ReverbEffectId": "Rev_Room_Wood",
"IsInstant": false
}
}