Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.4 / Item / Items / Weapon / Arrow / Weapon_Arrow_Deadeye.json

Weapon_Arrow_Deadeye

Server/Item/Items/Weapon/Arrow/Weapon_Arrow_Deadeye.json, 3.5 KB

Fields

FieldType
TranslationPropertiesobject
Categoriesarray[1]
Qualitystring
ItemLevelnumber
PlayerAnimationsIdstring
IconPropertiesobject
Modelstring
Texturestring
Iconstring
Interactionsobject
InteractionVarsobject
MaxStacknumber
DroppedItemAnimationstring
Tagsobject
Weaponobject
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Weapon_Arrow_Deadeye.name"
  },
  "Categories": [
    "Items.Weapons"
  ],
  "Quality": "Common",
  "ItemLevel": 35,
  "PlayerAnimationsId": "Dagger",
  "IconProperties": {
    "Scale": 0.5,
    "Rotation": [
      45.0,
      90.0,
      0.0
    ],
    "Translation": [
      -25.0,
      -25.0
    ]
  },
  "Model": "Items/Weapons/Arrow/Arrow.blockymodel",
  "Texture": "Items/Weapons/Arrow/Iron_Texture.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Arrow_Deadeye.png",
  "Interactions": {
    "Primary": "Knife_Attack",
    "Secondary": "Knife_Block"
  },
  "InteractionVars": {
    "Knife_Block_Damage": "Knife_Block_Damage",
    "Knife_Swing_Left_Effect": {
      "Interactions": [
        {
          "Parent": "Knife_Swing_Left_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Axe_Special_Swing"
          }
        }
      ]
    },
    "Knife_Swing_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Knife_Swing_Left_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 10
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Axe_Special_Impact"
          }
        }
      ]
    },
    "Knife_Swing_Right_Effect": {
      "Interactions": [
        {
          "Parent": "Knife_Swing_Right_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Axe_Special_Swing"
          }
        }
      ]
    },
    "Knife_Swing_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Knife_Swing_Right_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 10
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Axe_Special_Impact"
          }
        }
      ]
    },
    "Knife_Stab_Effect": {
      "Interactions": [
        {
          "Parent": "Knife_Stab_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Axe_Special_Swing"
          }
        }
      ]
    },
    "Knife_Stab_Damage": {
      "Interactions": [
        {
          "Parent": "Knife_Stab_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 10
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Axe_Special_Impact"
          }
        }
      ]
    },
    "Knife_Lunge_Effect": {
      "Interactions": [
        {
          "Parent": "Knife_Lunge_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Axe_Special_Swing"
          }
        }
      ]
    },
    "Knife_Lunge_Damage": {
      "Interactions": [
        {
          "Parent": "Knife_Lunge_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 10
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Axe_Special_Impact"
          }
        }
      ]
    },
    "Knife_Throw_Charged_Projectile": {
      "Interactions": [
        {
          "Parent": "Knife_Throw_Charged_Projectile",
          "ProjectileId": "Arrow_HalfCharge"
        }
      ]
    }
  },
  "MaxStack": 40,
  "DroppedItemAnimation": "Items/Animations/Dropped/Dropped_Diagonal_Left.blockyanim",
  "Tags": {
    "Type": [
      "Weapon"
    ],
    "Family": [
      "Arrow"
    ]
  },
  "Weapon": {},
  "ItemSoundSetId": "ISS_Weapons_Arrows"
}