Versions / 0.6.0-pre.4 / Item / Interactions / Weapons / Shield / Attacks / Block / Shield_Block_Damage.json
Shield_Block_Damage
Server/Item/Interactions/Weapons/Shield/Attacks/Block/Shield_Block_Damage.json, 931 B
Fields
| Field | Type |
|---|---|
$Comment | string |
Type | string |
Effects | object |
AngledWielding | object |
StaminaCost | object |
CancelOnOtherClick | boolean |
BlockedEffects | object |
Failed | string |
Source
{
"$Comment": "The actual blocking implementation. Angle is a rotation offset from Z-axis, and AngleDiustance is the actual cone in degrees",
"Type": "Wielding",
"Effects": {
"$Comment": "The blocking animation",
"ItemAnimationId": "Guard",
"ClearAnimationOnFinish": true
},
"AngledWielding": {
"Angle": 0,
"AngleDistance": 95,
"DamageModifiers": {
"Physical": 0,
"Projectile": 0,
"Poison": 0
},
"KnockbackModifiers": {
"Physical": 0.25,
"Projectile": 0.25
}
},
"StaminaCost": {
"Value": 10,
"CostType": "Damage"
},
"CancelOnOtherClick": false,
"BlockedEffects": {
"$Comment": "Effects and particles to be played when an attack is successfully blocked",
"WorldSoundEventId": "SFX_Shield_T2_Impact",
"WorldParticles": [
{
"SystemId": "Shield_Block"
}
]
},
"Failed": "Shield_Block_Broken_Effects"
}