Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.4 / Item / Animations / Mace.json

Mace

Server/Item/Animations/Mace.json, 9.4 KB

Fields

FieldType
Parentstring
Animationsobject
Cameraobject
WiggleWeightsobject
PullbackConfigobject

Source

{
  "Parent": "Battleaxe",
  "Animations": {
    "SwingLeft": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left/Swing_Left.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left/Swing_Left_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left/Swing_Left_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.67
    },
    "SwingRight": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right/Swing_Right.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right/Swing_Right_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right/Swing_Right_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.67
    },
    "SwingDown": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down/Swing_Down.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down/Swing_Down_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down/Swing_Down_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.667
    },
    "SwingUpLeft": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left/Swing_Up_Left.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left/Swing_Up_Left_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left/Swing_Up_Left_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.67
    },
    "SwingUpRight": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Right/Swing_Up_Right.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Right/Swing_Up_Right_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Right/Swing_Up_Right_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 1
    },
    "SwingDownCharging": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charging.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charging_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charging_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.34
    },
    "SwingDownCharged": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charged.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charged_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charged_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 1,
      "BlendingDuration": 0
    },
    "SwingUpLeftCharging": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charging.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charging_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charging_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.5
    },
    "SwingUpLeftCharged": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charged.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charged_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charged_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 1,
      "BlendingDuration": 0
    },
    "SwingLeftCharging": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charging.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charging_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charging_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.5
    },
    "SwingLeftCharged": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charged.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charged_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charged_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 1,
      "BlendingDuration": 0
    },
    "SwingRightCharging": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charging.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charging_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charging_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 0.5
    },
    "SwingRightCharged": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charged.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charged_Moving.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charged_FPS.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "Speed": 1,
      "BlendingDuration": 0
    },
    "SwingDownChargedFalling": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Falling.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Falling_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
      "Looping": true,
      "BlendingDuration": 0.3
    },
    "Guard": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard/Guard.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard/Guard_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard/Guard_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "BlendingDuration": 0.1,
      "Looping": true
    },
    "GuardBash": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard_Bash/Guard_Bash.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard_Bash/Guard_Bash_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard_Bash/Guard_Bash_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
      "KeepPreviousFirstPersonAnimation": true
    }
  },
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 45,
        "Min": -15
      },
      "TargetNodes": [
        "Head",
        "LShoulder",
        "RShoulder"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 45,
        "Min": -45
      },
      "TargetNodes": [
        "Belly"
      ]
    }
  },
  "WiggleWeights": {
    "Pitch": 3,
    "PitchDeceleration": 0.5,
    "Roll": 0.1,
    "RollDeceleration": 0.5,
    "X": 3,
    "XDeceleration": 0.5,
    "Y": 0.1,
    "YDeceleration": 0.5,
    "Z": 0.1,
    "ZDeceleration": 0.5
  },
  "PullbackConfig": {
    "LeftOffsetOverride": [0, 0, -1],
    "LeftRotationOverride": [0, 0, 0],
    "RightOffsetOverride": [0, 0, -1],
    "RightRotationOverride": [0, 0, 0]
  }
}