Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.4 / Item / Animations / Daggers_Claw.json

Daggers_Claw

Server/Item/Animations/Daggers_Claw.json, 2.2 KB

Fields

FieldType
Parentstring
Animationsobject
Cameraobject
WiggleWeightsobject

Source

{
  "Parent": "Daggers_Push",
  "Animations": {
    "SwingLeftRight": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Swing_Left_Right/Swing_Left_Right.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Swing_Left_Right/Swing_Left_Right_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Swing_Left_Right/Swing_Left_Right_FPS.blockyanim",
      "Speed": 1.2,
      "BlendingDuration": 0.1,
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim"
    },
    "SwingRightLeft": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Swing_Right_Left/Swing_Right_Left.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Swing_Right_Left/Swing_Right_Left_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Swing_Right_Left/Swing_Right_Left_FPS.blockyanim",
      "Speed": 1.2,
      "BlendingDuration": 0.1,
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim"
    },
    "Guard": {
      "ThirdPerson": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Guard/Guard.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Guard/Guard.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Dual_Handed/Daggers_Claw/Attacks/Guard/Guard_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "KeepPreviousFirstPersonAnimation": true,
      "BlendingDuration": 0.1
    }
  },
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 45,
        "Min": -30
      },
      "TargetNodes": [
        "Head",
        "RShoulder"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 45,
        "Min": -45
      },
      "TargetNodes": [
        "Belly"
      ]
    }
  },
  "WiggleWeights": {
    "Pitch": 2.25,
    "PitchDeceleration": 0.15,
    "Roll": 0.1,
    "RollDeceleration": 0.15,
    "X": 2.25,
    "XDeceleration": 0.15,
    "Y": 0.1,
    "YDeceleration": 0.15,
    "Z": 0.1,
    "ZDeceleration": 0.15
  }
}