Damage_Fall
Server/Camera/CameraShake/Damage/Damage_Fall.json, 1.0 KB
Fields
| Field | Type |
|---|---|
FirstPerson | object |
ThirdPerson | object |
Source
{
"FirstPerson": {
"Duration": 0.0,
"EaseIn": {
"Time": 0.05,
"Type": "Linear"
},
"EaseOut": {
"Time": 0.2,
"Type": "Linear"
},
"Offset": {
"X": [],
"Y": [
{
"Frequency": 2.0,
"Amplitude": 1,
"Type": "Sin"
}
],
"Z": []
},
"Rotation": {
"Pitch": [
{
"Frequency": 3.0,
"Amplitude": 0.1,
"Type": "Sin"
}
],
"Yaw": [],
"Roll": []
}
},
"ThirdPerson": {
"Duration": 0.0,
"EaseIn": {
"Time": 0.05,
"Type": "Linear"
},
"EaseOut": {
"Time": 0.2,
"Type": "Linear"
},
"Offset": {
"X": [],
"Y": [
{
"Frequency": 2.0,
"Amplitude": 0.5,
"Type": "Sin"
}
],
"Z": []
},
"Rotation": {
"Pitch": [
{
"Frequency": 3.0,
"Amplitude": 0.05,
"Type": "Sin"
}
],
"Yaw": [],
"Roll": []
}
}
}