Damage_Fall
Server/Camera/CameraEffect/Damage/Damage_Fall.json, 191 B
Fields
| Field | Type |
|---|---|
Type | string |
CameraShake | string |
Intensity | object |
Source
{
"Type": "CameraShake",
"CameraShake": "Damage_Fall",
"Intensity": {
"AccumulationMode": "Sum",
"Modifier": {
"Input": [0.0, 1.0],
"Output": [0.0, 1.0]
}
}
}