Versions / 0.6.0-pre.4 / Audio / SoundEvents / SFX / Weapons / Staff / Flame / SFX_Staff_Flame_Trap_Loop.json
SFX_Staff_Flame_Trap_Loop
Server/Audio/SoundEvents/SFX/Weapons/Staff/Flame/SFX_Staff_Flame_Trap_Loop.json, 426 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Staff/Flame/Staff_Flame_Trap_Loop_01.ogg"
],
"Volume": 0,
"RandomSettings": {
"MinVolume": -1,
"MinPitch": -2,
"MaxPitch": 2
},
"StartDelay": 0,
"Looping": true
}
],
"Volume": -2.0,
"PreventSoundInterruption": false,
"AudioCategory": "AudioCat_Magic_Staff",
"Parent": "SFX_Attn_Moderate"
}