Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.4 / Audio / SoundEvents / SFX / NPC / Ocean / Fish / SFX_Fish_Flee.json

SFX_Fish_Flee

Server/Audio/SoundEvents/SFX/NPC/Ocean/Fish/SFX_Fish_Flee.json, 598 B

Fields

FieldType
Layersarray[1]
MaxInstancenumber
PreventSoundInterruptionboolean
Volumenumber
Pitchnumber
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Probability": 30,
      "RandomSettings": {
        "MinVolume": -6.020599913279623,
        "MinPitch": -3.8631371386483475
      },
      "Files": [
        "Sounds/NPC/Ocean/Fish/Fish_Flee_01.ogg",
        "Sounds/NPC/Ocean/Fish/Fish_Flee_02.ogg",
        "Sounds/NPC/Ocean/Fish/Fish_Flee_03.ogg",
        "Sounds/NPC/Ocean/Fish/Fish_Flee_04.ogg"
      ],
      "StartDelay": 0
    }
  ],
  "MaxInstance": 1,
  "PreventSoundInterruption": true,
  "Volume": -1.9588001734407507,
  "Pitch": -0.2,
  "AudioCategory": "AudioCat_NPC_Fish",
  "Parent": "SFX_Attn_Quiet"
}