MC_Fallback_Overground
Server/Audio/MusicContainers/Playlists/MC_Fallback_Overground.json, 1.1 KB
Fields
| Field | Type |
|---|---|
Type | string |
AudioCategory | string |
Mode | string |
LoopCount | number |
AvoidRepeatCount | number |
Children | array[11] |
Source
{
"Type": "Random",
"AudioCategory": "AudioCat_Music_In_Game",
"Mode": "Random",
"LoopCount": 0,
"AvoidRepeatCount": 4,
"Children": [
{ "Parent": "Track_Z1AD_Ambient_Fragments_01", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_02", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_03", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_04", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_05", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_06", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_07", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_08", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_09", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Z1AD_Ambient_Fragments_10", "SilenceAfter": { "Min": 10, "Max": 20 } },
{ "Parent": "Track_Silence", "Weight": 1.36 }
]
}