Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.3 / World / Default / Zones / Noise / Zone4 / Covers / Grass / Grass_Bedrock_Light.json

Grass_Bedrock_Light

Server/World/Default/Zones/Noise/Zone4/Covers/Grass/Grass_Bedrock_Light.json, 1.1 KB

Fields

FieldType
Typestring
Noisearray[2]
Thresholdarray[2]

Source

{
  "Type": "MAX",
  "Noise": [
    {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Firelands-Canyons",
          "NoiseType": "SIMPLEX",
          "Formula": "INVERTED_RIDGED_FIX",
          "Octaves": 2,
          "Persistence": 0.3,
          "Scale": 0.004
        },
        {
          "Seed": "Firelands-Base",
          "NoiseType": "SIMPLEX",
          "Formula": "INVERTED",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.001,
          "Normalize": [
            0.15,
            0.4
          ]
        },
        {
          "Seed": "Lava_Cracks",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "Formula": "SQUARED",
          "DistanceRange": [
            1,
            3
          ],
          "Distance2Mode": "DIV",
          "Scale": 0.05
        }
      ],
      "Factors": [
        0.63,
        0.25,
        0.12
      ]
    },
    {
      "Seed": "Red_Bushes",
      "NoiseType": "SIMPLEX",
      "Octaves": 3,
      "Persistence": 0.4,
      "Scale": 0.04,
      "Normalize": [
        0.35
      ]
    }
  ],
  "Threshold": [
    0.75,
    0.85
  ]
}