Golem_Firesteel
Server/Models/Elemental/Golem_Firesteel.json, 9.1 KB
Fields
| Field | Type |
|---|---|
Parent | string |
Model | string |
Texture | string |
DefaultAttachments | array[0] |
AnimationSets | object |
Particles | array[9] |
Light | object |
Icon | string |
Source
{
"Parent": "Golem_Crystal_Earth",
"Model": "NPC/Elemental/Golem_Firesteel/Models/Model.blockymodel",
"Texture": "NPC/Elemental/Golem_Firesteel/Models/Texture.png",
"DefaultAttachments": [],
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Idle.blockyanim"
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Walk.blockyanim"
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Walk_Backward.blockyanim",
"Looping": true
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Run.blockyanim"
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": false
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": false
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": false
},
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": false
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.8
},
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.8
}
]
},
"FallFar": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Fall_Far.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.8
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Firesteel_Alerted_01"
},
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Alerted2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Firesteel_Alerted_02"
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Fly/Fly_Idle.blockyanim"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Fly/Fly.blockyanim"
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Fly/Fly_Backward.blockyanim"
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Fly/Fly_Fast.blockyanim"
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Idle.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Climb/Climb_Idle.blockyanim",
"Speed": 0.6
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Climb/Climb_Up.blockyanim",
"Speed": 0.6
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Climb/Climb_Down.blockyanim",
"Speed": 0.6
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Climb/Climb_Left.blockyanim"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Climb/Climb_Right.blockyanim"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Damage/Hurt3.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Firesteel_Death"
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Laydown.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Firesteel_Laydown"
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Sleep.blockyanim"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Wake.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Firesteel_Wake"
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Firesteel/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false
}
]
}
},
"Particles": [
{
"PositionOffset": {
"Z": 0.2
},
"SystemId": "Golem_Fire_Glow",
"TargetNodeName": "Chest"
},
{
"PositionOffset": {
"Y": 0.4
},
"SystemId": "Campfire_New_Cartoon",
"TargetNodeName": "R-Hand",
"Scale": 0.7
},
{
"PositionOffset": {
"Y": 0.4
},
"SystemId": "Campfire_New_Cartoon",
"TargetNodeName": "L-Hand",
"Scale": 0.7
},
{
"PositionOffset": {
"X": 0.25,
"Y": -0.2,
"Z": 0.5
},
"RotationOffset": {
"Pitch": -25,
"Yaw": 0
},
"SystemId": "Golem_Lava_Jaw",
"TargetNodeName": "Chest"
},
{
"PositionOffset": {
"X": -0.25,
"Y": -0.2,
"Z": 0.5
},
"RotationOffset": {
"Pitch": 30,
"Roll": 0,
"Yaw": -180
},
"SystemId": "Golem_Lava_Jaw",
"TargetNodeName": "Chest"
},
{
"PositionOffset": {
"Y": 0.2
},
"SystemId": "Golem_Fire_Glow",
"TargetNodeName": "Chest"
},
{
"PositionOffset": {
"Y": 0.1
},
"SystemId": "Campfire_New_Cartoon",
"TargetNodeName": "R-Forearm",
"Scale": 0.7
},
{
"SystemId": "Campfire_New_Cartoon",
"TargetNodeName": "L-Forearm",
"Scale": 0.7
},
{
"PositionOffset": {
"Y": 0.1,
"Z": 0.2
},
"SystemId": "Campfire_New_Cartoon",
"TargetNodeName": "Chest",
"Scale": 0.8
}
],
"Light": {
"Color": "#952"
},
"Icon": "Icons/ModelsGenerated/Golem_Firesteel.png"
}