Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.3 / Models / Beast / Molerat.json

Molerat

Server/Models/Beast/Molerat.json, 4.0 KB

Fields

FieldType
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
MinScalenumber
AnimationSetsobject
Iconstring

Source

{
  "Model": "NPC/Beast/Molerat/Models/Model.blockymodel",
  "Texture": "NPC/Beast/Molerat/Models/Texture.png",
  "EyeHeight": 0.6,
  "CrouchOffset": -0.25,
  "HitBox": {
    "Max": {
      "X": 0.5,
      "Y": 0.9,
      "Z": 0.5
    },
    "Min": {
      "X": -0.5,
      "Y": 0,
      "Z": -0.5
    }
  },
  "MinScale": 0.75,
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Crouch_Walk.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Crouch_Walk_Backward.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "Eat": {
      "Animations": [
        {
          "Animation": "NPC/Livestock/Sheep/Animations/Flavor/Eat.blockyanim"
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.6
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.6
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4,
          "Looping": true
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Alerted.blockyanim",
          "Looping": false
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Damage/Death.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Sleep.blockyanim"
        }
      ]
    },
    "Spawn": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Spawn.blockyanim",
          "BlendingDuration": 0,
          "Looping": false
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Crouch.blockyanim",
          "Looping": false,
          "Speed": 0.5
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Molerat/Animations/Default/Idle.blockyanim",
          "Looping": false,
          "Speed": 1
        }
      ]
    }
  },
  "Icon": "Icons/ModelsGenerated/Molerat.png"
}