Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.3 / Item / Items / Furniture / Temple_Dark / Furniture_Temple_Dark_Brazier.json

Furniture_Temple_Dark_Brazier

Server/Item/Items/Furniture/Temple_Dark/Furniture_Temple_Dark_Brazier.json, 2.7 KB

Fields

FieldType
TranslationPropertiesobject
PlayerAnimationsIdstring
Categoriesarray[1]
Setstring
Recipeobject
Iconstring
BlockTypeobject
Tagsobject
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Temple_Dark_Brazier.name"
  },
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Furniture.Lighting"
  ],
  "Set": "Furniture_Temple_Dark",
  "Recipe": {
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Iron",
        "Quantity": 4
      },
      {
        "ResourceTypeId": "Rock",
        "Quantity": 3
      },
      {
        "ItemId": "Ingredient_Charcoal",
        "Quantity": 2
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Id": "Furniture_Bench",
        "Categories": [
          "Furniture_Lighting"
        ]
      }
    ]
  },
  "Icon": "Icons/ItemsGenerated/Furniture_Temple_Dark_Brazier.png",
  "BlockType": {
    "BlockParticleSetId": "Metal",
    "CustomModel": "Blocks/Decorative_Sets/Temple_Dark/Brazier.blockymodel",
    "CustomModelAnimation": "Blocks/Animations/Fire/Fire_Burn.blockyanim",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Temple_Dark/Brazier_Grey.png",
        "Weight": 1
      }
    ],
    "DrawType": "Model",
    "Flags": {},
    "Gathering": {
      "Breaking": {
        "GatherType": "Rocks"
      }
    },
    "HitboxType": "Brazier",
    "Light": {
      "Color": "#ccb"
    },
    "Material": "Solid",
    "Opacity": "Transparent",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "BlockSoundSetId": "Brazier_Metal_Lit",
    "PhysicalMaterialId": "Stone",
    "Looping": true,
    "Particles": [
      {
        "SystemId": "Fire_Green",
        "Scale": 1.1,
        "PositionOffset": {
          "Y": 0.1
        }
      }
    ],
    "AmbientSoundEventId": "SFX_Campfire_Default_Loop",
    "InteractionSoundEventId": "SFX_Flame_Ignite",
    "ParticleColor": "#383b3f",
    "Interactions": {
      "Use": {
        "Interactions": [
          {
            "Type": "ChangeState",
            "Changes": {
              "default": "Off",
              "Off": "default"
            }
          }
        ]
      }
    },
    "State": {
      "Definitions": {
        "On": {
          "AmbientSoundEventId": "SFX_Campfire_Default_Loop",
          "InteractionSoundEventId": "SFX_Flame_Ignite"
        },
        "Off": {
          "InteractionHint": "server.interactionHints.turnon",
          "Light": null,
          "Particles": null,
          "InteractionSoundEventId": "SFX_Torch_Off",
          "AmbientSoundEventId": null,
          "BlockSoundSetId": "Brazier_Metal"
        }
      }
    },
    "InteractionHint": "server.interactionHints.turnoff",
    "TextureComputedColor": "#2F3D3C"
  },
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Temple"
    ]
  },
  "ItemSoundSetId": "ISS_Blocks_Wood"
}