Mushroom
Server/Item/Block/Sounds/Mushroom.json, 231 B
Fields
| Field | Type |
|---|---|
SoundEvents | object |
Source
{
"SoundEvents": {
"Break": "SFX_Mushroom_Break",
"Hit": "SFX_Mushroom_Hit",
"Land": "SFX_Mushroom_Land",
"Walk": "SFX_Mushroom_Walk",
"Build": "SFX_Default_Build",
"Harvest": "SFX_Mushroom_Harvest"
}
}