Versions / 0.6.0-pre.3 / Audio / SoundEvents / SFX / Weapons / Staff / Flame / SFX_Staff_Flame_Consume_Charge_1.json
SFX_Staff_Flame_Consume_Charge_1
Server/Audio/SoundEvents/SFX/Weapons/Staff/Flame/SFX_Staff_Flame_Consume_Charge_1.json, 620 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Staff/Flame/Staff_Flame_Consume_Charge_01.ogg",
"Sounds/Weapons/Staff/Flame/Staff_Flame_Consume_Charge_02.ogg",
"Sounds/Weapons/Staff/Flame/Staff_Flame_Consume_Charge_03.ogg",
"Sounds/Weapons/Staff/Flame/Staff_Flame_Consume_Charge_04.ogg"
],
"Volume": 0,
"RandomSettings": {
"MinVolume": -1,
"MinPitch": -2,
"MaxPitch": 2
},
"StartDelay": 0
}
],
"Volume": -2.0,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_Magic_Staff",
"Parent": "SFX_Attn_Quiet"
}