SFX_Gun_Fire
Server/Audio/SoundEvents/SFX/Weapons/Guns/SFX_Gun_Fire.json, 403 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
MaxInstance | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"AudioCategory": "AudioCat_Weapons",
"Layers": [
{
"Files": [
"Sounds/Weapons/Guns/Gun_Test.ogg"
],
"RandomSettings": {
"MinPitch": -1.8240371213405997,
"MaxPitch": 1.6500422849992202,
"MinVolume": -0.9151498112135024
},
"Volume": 6.0
}
],
"MaxInstance": 5,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Loud"
}