Versions / 0.6.0-pre.3 / Audio / SoundEvents / SFX / NPC / Intelligent / Outlander / SFX_Outlander_Hurt.json
SFX_Outlander_Hurt
Server/Audio/SoundEvents/SFX/NPC/Intelligent/Outlander/SFX_Outlander_Hurt.json, 622 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Damage/Armor_Flesh_Impact_01.ogg",
"Sounds/Weapons/Damage/Armor_Flesh_Impact_02.ogg",
"Sounds/Weapons/Damage/Armor_Flesh_Impact_03.ogg",
"Sounds/Weapons/Damage/Armor_Flesh_Impact_04.ogg"
],
"RandomSettings": {
"MinVolume": -5,
"MaxVolume": 0,
"MinPitch": -2,
"MaxPitch": 2
},
"StartDelay": 0,
"Probability": 100,
"Volume": 4.0
}
],
"Volume": 0,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_NPC_Outlander",
"Parent": "SFX_Attn_Moderate"
}