Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.3 / Audio / SoundEvents / SFX / NPC / Intelligent / Outlander / SFX_Outlander_Hurt.json

SFX_Outlander_Hurt

Server/Audio/SoundEvents/SFX/NPC/Intelligent/Outlander/SFX_Outlander_Hurt.json, 622 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Damage/Armor_Flesh_Impact_01.ogg",
        "Sounds/Weapons/Damage/Armor_Flesh_Impact_02.ogg",
        "Sounds/Weapons/Damage/Armor_Flesh_Impact_03.ogg",
        "Sounds/Weapons/Damage/Armor_Flesh_Impact_04.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -5,
        "MaxVolume": 0,
        "MinPitch": -2,
        "MaxPitch": 2
      },
      "StartDelay": 0,
      "Probability": 100,
      "Volume": 4.0
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_NPC_Outlander",
  "Parent": "SFX_Attn_Moderate"
}