SFX_Water_MoveOut
Server/Audio/SoundEvents/BlockSounds/Water/SFX_Water_MoveOut.json, 790 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
MaxInstance | number |
PreventSoundInterruption | boolean |
Volume | number |
Parent | string |
Source
{
"AudioCategory": "AudioCat_BlockSounds",
"Layers": [
{
"Files": [
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Water_01.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Water_02.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Water_03.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Water_04.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Water_05.ogg"
],
"RandomSettings": {
"MinPitch": -1.8240371213405997,
"MaxPitch": 1.6500422849992202,
"MinVolume": -2
},
"StartDelay": 0.1,
"Volume": -4.436974992327127
}
],
"MaxInstance": 3,
"PreventSoundInterruption": true,
"Volume": -4.0,
"Parent": "SFX_Attn_Quiet"
}