Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.2 / World / Default / Zones / Zone2_Tier2 / PrefabPatterns / Hidden_Oasis_Trees_Palo.json

Hidden_Oasis_Trees_Palo

Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Hidden_Oasis_Trees_Palo.json, 1.7 KB

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Parentarray[4]
Maskobject
DeepSearchboolean

Source

{
  "GridGenerator": {
    "Density": 0.8,
    "Scale": 0.07,
    "Jitter": 0.6
  },
  "NoiseMask": {
    "Type": "MULTIPLY",
    "Noise": [
      {
        "Type": "DISTORTED",
        "Noise": {
        "Type": "MULTIPLY",
        "Noise": [
          {
            "Seed": "Drylands-Biomes-Distrobution",
            "Scale": 0.0011,
            "Jitter": 0.5,
            "DistanceRange": 70,
            "NoiseType": "CELL",
            "Formula" : "INVERTED",
            "CellMode": "DISTANCE",
            "Density": 1,
            "Normalize": [0, 0.35]
          },
          {
            "Seed": "Drylands-HiddenOasis2",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Octaves": 2,
            "Persistence": 0.3,
            "Scale": 0.015
          }
          ]
        },
        "Randomizer": {
          "Generators": [
            {
              "Seed": "Drylands-Randomizer",
              "NoiseType":"OLD_SIMPLEX",
              "Formula": "SQUARED",
              "Octaves": 3,
              "Persistence": 0.8,
              "Scale": 0.02,
              "Amplitude": 10
            }
          ]
        }
      },
      {
        "Seed": "HiddenOasis-Pillars",
        "Scale": 0.08,
        "Jitter": 0.7,
        "DistanceRange": 1.5,
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "Density": 0.1,
        "Normalize":[0.7, 0.7]
      }
    ],
    "Threshold": [0, 0.5]
  },
  "HeightThreshold": {
    "Positions": [114, 114, 116, 116, 126, 126, 130, 130],
    "Values": [0, 1, 1, 0, 0, 1, 1, 0]
  },
  "Parent":["Soil_Grass","Soil_Dirt", "Soil_Dirt_Dry", "Soil_Grass_Dry"],
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "DeepSearch": false
}