Versions / 0.6.0-pre.2 / World / Default / Zones / Zone2_Tier2 / PrefabPatterns / Desert_Plateau_Trees_Dry.json
Desert_Plateau_Trees_Dry
Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Desert_Plateau_Trees_Dry.json, 541 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
HeightThreshold | object |
NoiseMask | object |
Mask | object |
Parent | array[1] |
Source
{
"GridGenerator": {
"Seed": "Drylands-Savannah-Trees-Dry",
"Density": [0.25, 0.7],
"Scale": 0.06,
"Jitter": 0.2
},
"HeightThreshold": {
"Positions": [120, 140, 180],
"Values": [0, 0.4, 1]
},
"NoiseMask": {
"Seed": "Grasslands-Base",
"NoiseType": "SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.006,
"Threshold": [0, 0.75]
},
"Mask": {
"File": "Zones.Masks.Shared.Trees"
},
"Parent": ["Soil_Sand_Red"]
}