Versions / 0.6.0-pre.2 / World / Default / Zones / Zone2_Tier2 / Cave / Mineshaft / Mines / Prison / Prison_002.node.json
Prison_002.node
Server/World/Default/Zones/Zone2_Tier2/Cave/Mineshaft/Mines/Prison/Prison_002.node.json, 698 B
Fields
| Field | Type |
|---|---|
Children | array[1] |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Children": [
//Mines
{ //Forward
"Node": ["Mineshaft.Mines.End.End_001", "Mineshaft.Mines.Branch_Left.Left_001", "Mineshaft.Mines.Caved.Middle_001", "Mineshaft.Mines.Normal.Normal_001", "Mineshaft.Mines.Prison.Prison_001", "Mineshaft.Mines.Slide_Left.Left_001", "Mineshaft.Mines.Stope.Above.Above_001", "Mineshaft.Mines.Stope.Below.Below_001", "Mineshaft.Mines.Stope.Sides.Sides_001" ],
"Weights": [20, 30, 20, 10, 20, 20, 20, 20, 20],
"Offset": [0, 0, -10],
"Rotation": 0,
"Chance": 1
}
],
"Mask": {
"File": "Zones.Zone2_Tier1.Cave.Mineshaft.Mask"
},
"Type": "PREFAB",
"Priority": 1,
"Prefab": [
"Mineshaft.Dry.Mines_Lvl2.Prison.*"
]
}