Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.2 / World / Default / Zones / Zone2_Tier2 / Cave / Hives / Entry.node.json

Entry.node

Server/World/Default/Zones/Zone2_Tier2/Cave/Hives/Entry.node.json, 2.7 KB

Fields

FieldType
Childrenarray[4]
Maskobject
Typestring
Prioritynumber
Prefabarray[1]

Source

{

	
	"Children": [
		{ //Real Drop
			"Node": ["Hives.Corridors.Long.Long_006", "Hives.Corridors.Short.Short_006", "Hives.Corridors.Long_Drop.Long_Drop_008", "Hives.Corridors.Short_Drop.Short_Drop_008", "Hives.Corridors.Slide_Left.Slide_Left_006", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_008", "Hives.Corridors.Slide_Right.Slide_Right_006", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_008", "Hives.Corridors.4Way.4Way_006", "Hives.Corridors.3Way_Right.3Way_Right_006", "Hives.Corridors.3Way_Left.3Way_Left_006"],
			"Weights": [2, 10, 2, 10, 25, 25, 25, 25, 17, 17, 17],
			"Offset": [0, -15, 12],  
			"Rotation": 0,
			"Chance": 1
		},
		{ //Back
			"Node": ["Hives.Corridors.Long.Long_002", "Hives.Corridors.Short.Short_002", "Hives.Corridors.Long_Drop.Long_Drop_002", "Hives.Corridors.Short_Drop.Short_Drop_002", "Hives.Corridors.Slide_Left.Slide_Left_002", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_002", "Hives.Corridors.Slide_Right.Slide_Right_002", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_002", "Hives.Corridors.4Way.4Way_002", "Hives.Corridors.3Way_Right.3Way_Right_002", "Hives.Corridors.3Way_Left.3Way_Left_002"],
			"Weights": [10, 10, 10, 10, 25, 25, 25, 25, 17, 17, 17],
			"Offset": [0, -14, -14], 
			"Rotation": 180,
			"Chance": 1
		},
		{ //Left
			"Node": ["Hives.Corridors.Long.Long_002", "Hives.Corridors.Short.Short_002", "Hives.Corridors.Long_Drop.Long_Drop_002", "Hives.Corridors.Short_Drop.Short_Drop_002", "Hives.Corridors.Slide_Left.Slide_Left_002", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_002", "Hives.Corridors.Slide_Right.Slide_Right_002", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_002", "Hives.Corridors.4Way.4Way_002", "Hives.Corridors.3Way_Right.3Way_Right_002", "Hives.Corridors.3Way_Left.3Way_Left_002"],
			"Weights": [10, 10, 10, 10, 25, 25, 25, 25, 17, 17, 17],
			"Offset": [12, -15, 0],
			"Rotation": 90,
			"Chance": 1
		},
		{ //Right
			"Node": ["Hives.Corridors.Long.Long_002", "Hives.Corridors.Short.Short_002", "Hives.Corridors.Long_Drop.Long_Drop_002", "Hives.Corridors.Short_Drop.Short_Drop_002", "Hives.Corridors.Slide_Left.Slide_Left_002", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_002", "Hives.Corridors.Slide_Right.Slide_Right_002", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_002", "Hives.Corridors.4Way.4Way_002", "Hives.Corridors.3Way_Right.3Way_Right_002", "Hives.Corridors.3Way_Left.3Way_Left_002"],
			"Weights": [10, 10, 10, 10, 25, 25, 25, 25, 17, 17, 17],
			"Offset": [-15, -14, 0],
			"Rotation": 270,
			"Chance": 1
		}
	],
    
	
  "Mask": {
    "Default": ["*"],
    "Specific": [
      {
        "Block": ["Empty"],
        "Rule": ["*"]
      }
    ]
  },
	
	"Type": "PREFAB",
	
	"Priority": 1,
	
	"Prefab": [
		"Npc.Scarak.Scarak_Hives.Tier_2.Surface.*"
	]
}