Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.2 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Swamp_Oak.json

Forest_Swamp_Oak

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Swamp_Oak.json, 823 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Pattern-Forest-Swamp-Ash",
    "Density": [0, 0.15],
    "Scale": 0.04,
    "Jitter": 0.65
  },
  "NoiseMask": {
  	"Type": "MAX",
  	"Noise": [
  		{
      "Type": "MIN",
      "Noise": [
        {
          "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
        }
      ],
  			"Density": [0, 1],
  			"Normalize": 0.57
  		},
  		{
  			"Seed": "Grasslands-River-Noise-2",
  			"NoiseType": "OLD_SIMPLEX",
  			"FractalMode": "OLDSCHOOL",
  			"Formula": "INVERTED_RIDGED_SQRT",
  			"Octaves": 3,
  			"Persistence": 0.3,
  			"Scale": 0.01,
  			"Normalize": 0.92
  		}
  	],
    "Threshold": [0, 0.9]
  },
  "HeightThreshold": {
    "Positions": [111, 112, 130, 145],
    "Values": [0, 1, 1, 0]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  }
}