Versions / 0.6.0-pre.2 / World / Default / Zones / Zone1_Tier2 / Cave / Dungeons / Dungeon_Cursed_Crypt / Entry.node.json
Entry.node
Server/World/Default/Zones/Zone1_Tier2/Cave/Dungeons/Dungeon_Cursed_Crypt/Entry.node.json, 443 B
Fields
| Field | Type |
|---|---|
Name | string |
Children | array[1] |
Environment | string |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Name": "Entry",
"Children": [
{
"Node": [
"Dungeons.Dungeon_Cursed_Crypt.Entrance_Graveyard.Entry"
],
"Offset": [0, 0, 0],
"Rotation": 0,
"Chance": 1
}
],
"Environment": "Env_Zone1_Dungeons",
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": ["Empty"],
"Rule": ["*"]
}
]
},
"Type": "PREFAB",
"Priority": 2,
"Prefab": ["Dungeon.Cursed_Crypt.Crypt_Empty"]
}