Versions / 0.6.0-pre.2 / World / Default / Zones / Zone1_Tier1 / Cave / Mountain_GoblinLair / Large / Room.node.json
Room.node
Server/World/Default/Zones/Zone1_Tier1/Cave/Mountain_GoblinLair/Large/Room.node.json, 1.1 KB
Fields
| Field | Type |
|---|---|
Name | string |
Children | array[3] |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Name": "Mountain_Goblin_Lair",
"Children": [
{
"Node": [
"Mountain_GoblinLair.Straight1",
"Mountain_GoblinLair.Straight2"
],
"Weights": [50, 50],
"Chance": 1,
"ChildrenLimit": [15, 20],
"PitchSet": [80],
"YawAdd": [180],
"Offset": [-55, 4, 0]
},
{
"Node": [
"Mountain_GoblinLair.Straight1",
"Mountain_GoblinLair.Straight2"
],
"Weights": [50, 50],
"Chance": 1,
"ChildrenLimit": [15, 20],
"PitchSet": [80],
"YawAdd": [60],
"Offset": [-20, 4, 25]
},
{
"Node": [
"Mountain_GoblinLair.Straight1",
"Mountain_GoblinLair.Straight2"
],
"Weights": [50, 50],
"Chance": 1,
"ChildrenLimit": [15, 20],
"PitchSet": [80],
"YawAdd": [0],
"Offset": [2, 4, 0]
}
],
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": ["Empty"],
"Rule": ["*"]
}
]
},
"Type": "PREFAB",
"Priority": 1,
"Prefab": ["Dungeon.Goblin_Lair.Prefabs_Goblin.Room.Large1.*"]
}