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Versions / 0.6.0-pre.2 / NPC / Roles / _Core / Tests / Interaction / Test_Interaction_Shear.json

Test_Interaction_Shear

Server/NPC/Roles/_Core/Tests/Interaction/Test_Interaction_Shear.json, 4.4 KB

Fields

FieldType
StartStatestring
Typestring
Appearancestring
MotionControllerListarray[1]
TestTypestring
MaxHealthobject
Parametersobject
Instructionsarray[1]
InteractionInstructionobject
NameTranslationKeystring

Source

{
  "StartState": "Idle",
  "Type": "Generic",
  "Appearance": "Sheep",
  "MotionControllerList": [
    {
      "Type": "Walk",
      "MaxWalkSpeed": 3,
      "Gravity": 10,
      "MaxFallSpeed": 20,
      "Acceleration": 10
    }
  ],
  "TestType": "Normal",
  "MaxHealth": { "Compute": "MaxHealth" },
  "Parameters": {
    "MaxHealth": {
      "Value": 100,
      "Description": "Max health for the NPC"
    }
  },
  "Instructions": [
    {
      "Instructions": [
        {
          "Sensor": {
            "Type": "State",
            "State": "Idle"
          },
          "Instructions": [
            {
              "Reference": "Component_Instruction_Clear_Status_Animation",
              "Modify": { }
            },
            {
              "Sensor": {
                "Type": "Alarm",
                "Name": "Wool_Regrowing",
                "State": "Passed",
                "Clear": true
              },
              "Actions": [
                {
                  "Type": "ModelAttachment",
                  "Slot": "Fleece",
                  "Attachment": "Wool"
                }
              ]
            }
          ]
        },
        {
          "Sensor": {
            "Type": "State",
            "State": "$Shear"
          },
          "Instructions": [
            {
              "Continue": true,
              "Sensor": {
                "Type": "Any",
                "Once": true
              },
              "Actions": [
                {
                  "Type": "PlayAnimation",
                  "Slot": "Status",
                  "Animation": "Alerted"
                },
                {
                  "Type": "SpawnParticles",
                  "Offset": [ 0, 2.1, 0 ],
                  "ParticleSystem": "Alerted"
                },
                {
                  "Type": "ModelAttachment",
                  "Slot": "Fleece",
                  "Attachment": ""
                },
                {
                  "Type": "DropItem",
                  "DropList": "Drop_Sheep_Harvest",
                  "Distance": [ 0.2, 0.5 ],
                  "Delay": [ 0, 0 ],
                  "DropSector": [ -360, 360 ],
                  "PitchHigh": false,
                  "ThrowSpeed": 9
                },
                {
                  "Type": "SetAlarm",
                  "Name": "Wool_Regrowing",
                  "DurationRange": [ "P1D", "P1D" ]
                }
              ]
            },
            {
              "ActionsBlocking": true,
              "Actions": [
                {
                  "Type": "Timeout",
                  "Delay": [ 3, 3 ]
                },
                {
                  "Type": "State",
                  "State": "Idle"
                }
              ]
            }
          ]
        }
      ]
    }
  ],
  "InteractionInstruction": {
    "Instructions": [
      {
        "Sensor": {
          "$Comment": "Check the negative first so we can exit early and avoid the rest of the logic",
          "Type": "Not",
          "Sensor": {
            "Type": "And",
            "Sensors": [
              {
                "Type": "Alarm",
                "Name": "Wool_Regrowing",
                "State": "Unset"
              },
              {
                "Type": "CanInteract",
                "Attitudes": [ "Friendly", "Neutral", "Hostile", "Ignore", "Revered" ]
              }
            ]
          }
        },
        "Actions": [
          {
            "Type": "SetInteractable",
            "Interactable": false
          }
        ]
      },
      {
        "$Comment": "Allow contextual shearing but hide F key prompt",
        "Continue": true,
        "Sensor": {
          "Type": "Any"
        },
        "Actions": [
          {
            "Type": "SetInteractable",
            "Interactable": true,
            "ShowPrompt": false
          }
        ]
      },
      {
        "Sensor": {
          "Type": "And",
          "Sensors": [
            {
              "Type": "InteractionContext",
              "Context": "Shear"
            },
            {
              "Type": "Alarm",
              "Name": "Wool_Regrowing",
              "State": "Unset"
            }
          ]
        },
        "Actions": [
          {
            "Type": "LockOnInteractionTarget"
          },
          {
            "Type": "State",
            "State": "$Shear"
          }
        ]
      }
    ]
  },
  "NameTranslationKey": "server.npcRoles.Test_Interaction_Shear.name"
}