Zombie_Default
Server/Item/Animations/NPC/Undead/Zombie/Zombie_Default.json, 1.5 KB
Fields
| Field | Type |
|---|---|
Animations | object |
Camera | object |
WiggleWeights | object |
Source
{
"Animations": {
"SwingLeft": {
"ThirdPerson": "NPC/Undead/Zombie/Animations/Attacks/Swing_Left.blockyanim",
"ThirdPersonMoving": "NPC/Undead/Zombie/Animations/Attacks/Swing_Left_Moving.blockyanim",
"Speed": 1,
"Looping": false
},
"SwingRight": {
"ThirdPerson": "NPC/Undead/Zombie/Animations/Attacks/Swing_Right.blockyanim",
"ThirdPersonMoving": "NPC/Undead/Zombie/Animations/Attacks/Swing_Right_Moving.blockyanim",
"Speed": 1,
"Looping": false
},
"SwingDouble": {
"ThirdPerson": "NPC/Undead/Zombie/Animations/Attacks/Swing_Double.blockyanim",
"ThirdPersonMoving": "NPC/Undead/Zombie/Animations/Attacks/Swing_Double_Moving.blockyanim",
"Speed": 1,
"Looping": false
},
"Bite": {
"ThirdPerson": "NPC/Undead/Zombie/Animations/Attacks/Bite.blockyanim",
"ThirdPersonMoving": "NPC/Undead/Zombie/Animations/Attacks/Bite_Moving.blockyanim",
"Speed": 1,
"Looping": false
}
},
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
},
"Yaw": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
}
},
"WiggleWeights": {
"Pitch": 2,
"PitchDeceleration": 0.1,
"Roll": 0.1,
"RollDeceleration": 0.1,
"X": 3,
"XDeceleration": 0.1,
"Y": 0.1,
"YDeceleration": 0.1,
"Z": 0.1,
"ZDeceleration": 0.1
}
}