Mace
Server/Item/Animations/Mace.json, 9.4 KB
Fields
| Field | Type |
|---|---|
Parent | string |
Animations | object |
Camera | object |
WiggleWeights | object |
PullbackConfig | object |
Source
{
"Parent": "Battleaxe",
"Animations": {
"SwingLeft": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left/Swing_Left.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left/Swing_Left_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left/Swing_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.67
},
"SwingRight": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right/Swing_Right.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right/Swing_Right_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right/Swing_Right_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.67
},
"SwingDown": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down/Swing_Down.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down/Swing_Down_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down/Swing_Down_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.667
},
"SwingUpLeft": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left/Swing_Up_Left.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left/Swing_Up_Left_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left/Swing_Up_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.67
},
"SwingUpRight": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Right/Swing_Up_Right.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Right/Swing_Up_Right_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Right/Swing_Up_Right_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1
},
"SwingDownCharging": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charging.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charging_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charging_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.34
},
"SwingDownCharged": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charged.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charged_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Charged_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1,
"BlendingDuration": 0
},
"SwingUpLeftCharging": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charging.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charging_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charging_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.5
},
"SwingUpLeftCharged": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charged.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charged_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Up_Left_Charged/Swing_Up_Left_Charged_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1,
"BlendingDuration": 0
},
"SwingLeftCharging": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charging.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charging_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charging_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.5
},
"SwingLeftCharged": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charged.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charged_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Left_Charged/Swing_Left_Charged_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1,
"BlendingDuration": 0
},
"SwingRightCharging": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charging.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charging_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charging_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.5
},
"SwingRightCharged": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charged.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charged_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Right_Charged/Swing_Right_Charged_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 1,
"BlendingDuration": 0
},
"SwingDownChargedFalling": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Falling.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Swing_Down_Charged/Swing_Down_Falling_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
"Looping": true,
"BlendingDuration": 0.3
},
"Guard": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard/Guard.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard/Guard_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard/Guard_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"BlendingDuration": 0.1,
"Looping": true
},
"GuardBash": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard_Bash/Guard_Bash.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard_Bash/Guard_Bash_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Mace/Attacks/Guard_Bash/Guard_Bash_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"KeepPreviousFirstPersonAnimation": true
}
},
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 45,
"Min": -15
},
"TargetNodes": [
"Head",
"LShoulder",
"RShoulder"
]
},
"Yaw": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Belly"
]
}
},
"WiggleWeights": {
"Pitch": 3,
"PitchDeceleration": 0.5,
"Roll": 0.1,
"RollDeceleration": 0.5,
"X": 3,
"XDeceleration": 0.5,
"Y": 0.1,
"YDeceleration": 0.5,
"Z": 0.1,
"ZDeceleration": 0.5
},
"PullbackConfig": {
"LeftOffsetOverride": [0, 0, -1],
"LeftRotationOverride": [0, 0, 0],
"RightOffsetOverride": [0, 0, -1],
"RightRotationOverride": [0, 0, 0]
}
}