SFX_Reeds_MoveIn
Server/Audio/SoundEvents/BlockSounds/Reeds/SFX_Reeds_MoveIn.json, 819 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"AudioCategory": "AudioCat_BlockSounds",
"Layers": [
{
"Files": [
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_Reed_Move_01.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_Reed_Move_02.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_Reed_Move_03.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_Reed_Move_04.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_Reed_Move_05.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_Reed_Move_06.ogg"
],
"RandomSettings": {
"MinPitch": -4,
"MaxPitch": 3,
"MinVolume": -6
},
"Volume": 6.0
}
],
"Volume": 0,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Quiet"
}