Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.2 / Audio / SoundEvents / BlockSounds / LeavesGround / SFX_LeavesGround_Land.json

SFX_LeavesGround_Land

Server/Audio/SoundEvents/BlockSounds/LeavesGround/SFX_LeavesGround_Land.json, 1.5 KB

Fields

FieldType
Layersarray[3]
Volumenumber
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Movement/Landing/FS_Land_Grass_01.ogg",
        "Sounds/Movement/Landing/FS_Land_Grass_02.ogg",
        "Sounds/Movement/Landing/FS_Land_Grass_03.ogg",
        "Sounds/Movement/Landing/FS_Land_Grass_04.ogg",
        "Sounds/Movement/Landing/FS_Land_Grass_05.ogg",
        "Sounds/Movement/Landing/FS_Land_Grass_06.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -2,
        "MaxPitch": 2,
        "MinVolume": -6
      },
      "Volume": -5.0
    },
    {
      "Files": [
        "Sounds/Movement/Landing/FS_Land_Leaves_Layer_01.ogg",
        "Sounds/Movement/Landing/FS_Land_Leaves_Layer_02.ogg",
        "Sounds/Movement/Landing/FS_Land_Leaves_Layer_03.ogg",
        "Sounds/Movement/Landing/FS_Land_Leaves_Layer_04.ogg",
        "Sounds/Movement/Landing/FS_Land_Leaves_Layer_05.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -2,
        "MaxPitch": 2,
        "MinVolume": -3
      },
      "Volume": -15.0
    },
    {
      "Files": [
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_01.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_02.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_03.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_04.ogg"
      ],
      "Volume": 6.0,
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": -1,
        "MaxPitch": 1
      }
    }
  ],
  "Volume": 0,
  "AudioCategory": "AudioCat_Footsteps",
  "Parent": "SFX_Attn_Quiet"
}