Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.2 / Audio / AmbienceFX / ReverbZones / Interior / Rev_Zone_Room_Wood.json

Rev_Zone_Room_Wood

Server/Audio/AmbienceFX/ReverbZones/Interior/Rev_Zone_Room_Wood.json, 321 B

Fields

FieldType
Conditionsobject
Prioritynumber
SoundEffectobject

Source

{
  "Conditions": {
    "Space": ["Tiny", "Small"],
    "Shelter": ["Sheltered", "Enclosed"],
    "SurfacePhysicalMaterials": [
      { "PhysicalMaterialId": "Wood", "Percent": { "Min": 0.4, "Max": 1.0 } }
    ]
  },
  "Priority": 3,
  "SoundEffect": {
    "ReverbEffectId": "Rev_Room_Wood",
    "IsInstant": false
  }
}