Custom.Cliffs_Rocky
Server/World/Default/Zones/Zone3_Shore_Tier1/Custom.Cliffs_Rocky.json, 6.9 KB
Fields
| Field | Type |
|---|---|
MapColor | string |
CustomBiomeGenerator | object |
Covers | array[2] |
Prefabs | object |
Layers | object |
TerrainHeightThreshold | object |
HeightmapNoise | object |
Tint | object |
Environment | object |
Water | object |
Source
{
"MapColor": "#bfbfa1",
"CustomBiomeGenerator": {
"NoiseMask": {
"Seed": "Snowlands_Beach_Noise",
"NoiseType": "CELL",
"CellMode": "NOISE_LOOKUP",
"NoiseLookup": {
"Type": "SUM",
"Noise": [
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED",
"Octaves": 1,
"Persistence": 0.1,
"Scale": 0.016
},
{
"Seed": "Grasslands-Base",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.008,
"Normalize": [
0.45,
0.6
]
},
{
"Seed": "Grasslands-Base",
"NoiseType": "CELL",
"Formula": "INVERTED_SQRT",
"Scale": 0.044,
"CellMode": "DISTANCE",
"Jitter": 0.6
}
],
"Factors": [
0.85,
0.2,
0.1
],
"Normalize": [
0.4,
0.9
]
},
"Scale": 0.25,
"Threshold": [
0,
0.85
]
},
"BiomeMask": [
"Beach_Rocky"
]
},
"Covers": [
{
"Type": [
"Rubble_Basalt_Medium",
"Rubble_Basalt"
],
"Weight": [
0.4,
0.6
],
"Density": 0.3,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone3.Covers.Rubble.Stone_Cliffs_Rocky"
}
],
"Threshold": [
0,
0.4
]
}
},
{
"Type": [
"*Plant_Crop_Berry_Winter_Block_State_Definitions_StageFinal",
"Plant_Bush_Winter"
],
"Weight": [
0.5,
0.5
],
"Density": 0.05,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone3.Covers.Bush.Bush_Bedrock_Medium"
}
],
"Threshold": [
0,
0.4
]
},
"HeightThreshold": {
"Positions": [
114,
115,
150,
151
],
"Values": [
0,
1,
1,
0
]
},
"Parent": [
"Soil_Gravel",
"Rock_Basalt",
"Rock_Shale",
"Rock_Slate",
"Soil_Dirt_Cold"
]
}
],
"Prefabs": {
"Entries": [
{
"Prefab": [
"Rock_Formations.Rocks.Basalt.Large.*"
],
"Pattern": {
"File": "Zones.Zone3_Shore_Tier1.PrefabPatterns.Mountain_Boulders_Snowy"
}
},
{
"Prefab": [
"Trees.Fir.Stage_2.*",
"Trees.Fir.Stage_3.*"
],
"Pattern": {
"File": "Zones.Zone3_Shore_Tier1.PrefabPatterns.Shore_Forest_Fir"
}
}
]
},
"Layers": {
"Default": "Rock_Basalt",
"Dynamic": [
{
"Entries": [
{
"Blocks": [
"Soil_Dirt_Cold:3"
],
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone3.Layers.Soil.Layer_Bedrock_Dense_1"
}
],
"Threshold": [
0,
0.5
]
}
},
{
"Blocks": [
"Rock_Basalt:2"
]
}
]
}
],
"Static": [
{
"File": "Zones.Zone3_Shore_Tier1.Layers.Static"
},
{
"File": "Zones.Zone3_Shore_Tier1.Layers.Bedrock"
},
{
"File": "Zones.Layers.Zone3.Cave_Environments_Shallow"
},
{
"File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
}
]
},
"TerrainHeightThreshold": {
"Noise": {
"Seed": "Shore_Caves",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED_SQRT",
"Octaves": 3,
"Persistence": 0.35,
"Scale": 0.01,
"Normalize": [
0.5876,
0.9999
]
},
"Keys": [
0.65,
0.72,
0.85
],
"Thresholds": [
{
"Positions": [
114,
123,
127,
138,
150,
165
],
"Values": [
1,
0.85,
0.71,
0.65,
0.5,
0
]
},
{
"Positions": [
109,
111,
119,
123,
127,
138,
150,
165
],
"Values": [
1,
0,
0,
0.65,
0.71,
0.65,
0.5,
0
]
},
{
"Positions": [
109,
111,
120,
123,
127,
138,
150,
165
],
"Values": [
1,
0,
0,
0.65,
0.71,
0.65,
0.5,
0
]
}
]
},
"HeightmapNoise": {
"Seed": "Snowlands_Beach_Noise",
"NoiseType": "CELL",
"CellMode": "NOISE_LOOKUP",
"NoiseLookup": {
"Type": "SUM",
"Noise": [
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED",
"Octaves": 1,
"Persistence": 0.1,
"Scale": 0.016
},
{
"Seed": "Grasslands-Base",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.008,
"Normalize": [
0.45,
0.6
]
},
{
"Seed": "Grasslands-Base",
"NoiseType": "CELL",
"Formula": "INVERTED_SQRT",
"Scale": 0.044,
"CellMode": "DISTANCE",
"Jitter": 0.6
}
],
"Factors": [
0.85,
0.2,
0.1
],
"Normalize": [
0.4,
0.9
]
},
"Scale": 0.25
},
"Tint": {
"Default": {
"Colors": [
"0x4f7047",
"0x396631"
],
"Weights": [
50,
50
],
"Noise": {
"Seed": "Grasslands-Base-Tint",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.08
}
},
"Entries": []
},
"Environment": {
"Default": {
"Names": [
"Env_Zone3_Shores"
]
},
"Entries": []
},
"Water": {
"Entries": [
{
"Fluid": "Water_Source",
"Min": 0,
"Max": 114
}
]
}
}