Versions / 0.6.0-pre.10 / Audio / SoundEvents / SFX / Weapons / Shared / Impacts / SFX_Light_Melee_T1_Guard_Hit.json
SFX_Light_Melee_T1_Guard_Hit
Server/Audio/SoundEvents/SFX/Weapons/Shared/Impacts/SFX_Light_Melee_T1_Guard_Hit.json, 620 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_01.ogg",
"Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_02.ogg",
"Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_03.ogg",
"Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_04.ogg"
],
"Volume": 1.0,
"RandomSettings": {
"MinVolume": -1,
"MinPitch": -2,
"MaxPitch": 2
},
"StartDelay": 0
}
],
"Volume": 0,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_Sword",
"Parent": "SFX_Attn_Moderate"
}