Versions / 0.6.0-pre.10 / Audio / SoundEvents / SFX / Weapons / Item / Ice / SFX_Ice_Item_Swing.json
SFX_Ice_Item_Swing
Server/Audio/SoundEvents/SFX/Weapons/Item/Ice/SFX_Ice_Item_Swing.json, 590 B
Fields
| Field | Type |
|---|---|
AudioCategory | string |
Layers | array[1] |
Volume | number |
Parent | string |
Source
{
"AudioCategory": "AudioCat_Weapons",
"Layers": [
{
"Files": [
"Sounds/Weapons/Item/Ice/Ice_Swing_01.ogg",
"Sounds/Weapons/Item/Ice/Ice_Swing_02.ogg",
"Sounds/Weapons/Item/Ice/Ice_Swing_03.ogg",
"Sounds/Weapons/Item/Ice/Ice_Swing_04.ogg"
],
"RandomSettings": {
"MinPitch": -3.8631371386483475,
"MaxPitch": 3.1564128700055254,
"MinVolume": -0.9151498112135024
},
"StartDelay": 0.2,
"Volume": -6.020599913279623
}
],
"Volume": -13.999999999999996,
"Parent": "SFX_Attn_Moderate"
}