Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.10 / Audio / SoundEvents / SFX / Weapons / Guns / Blunderbuss / SFX_Blunderbuss_No_Ammo.json

SFX_Blunderbuss_No_Ammo

Server/Audio/SoundEvents/SFX/Weapons/Guns/Blunderbuss/SFX_Blunderbuss_No_Ammo.json, 618 B

Fields

FieldType
AudioCategorystring
Layersarray[1]
PreventSoundInterruptionboolean
Volumenumber
Parentstring

Source

{
  "AudioCategory": "AudioCat_Weapons",
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_01.ogg",
        "Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_02.ogg",
        "Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_03.ogg",
        "Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_04.ogg"
      ],
      "RandomSettings": {
        "MinPitch": 0,
        "MaxPitch": 0,
        "MinVolume": 0,
        "MaxVolume": 0
      },
      "Volume": 0
    }
  ],
  "PreventSoundInterruption": true,
  "Volume": -2.0,
  "Parent": "SFX_Attn_Moderate"
}