Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.10 / Audio / SoundEvents / SFX / Weapons / Axe / Crude / SFX_Axe_Crude_Impact.json

SFX_Axe_Crude_Impact

Server/Audio/SoundEvents/SFX/Weapons/Axe/Crude/SFX_Axe_Crude_Impact.json, 467 B

Fields

FieldType
AudioCategorystring
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "AudioCategory": "AudioCat_Weapons",
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Axe/Crude/Axe_Crude_Impact_01.ogg",
        "Sounds/Weapons/Axe/Crude/Axe_Crude_Impact_02.ogg",
        "Sounds/Weapons/Axe/Crude/Axe_Crude_Impact_03.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": 0,
        "MaxPitch": 2
      }
    }
  ],
  "Volume": 3.0,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Moderate"
}