Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.10 / Audio / SoundEvents / SFX / Projectiles / Blunderbuss_Bullet / SFX_Blunderbuss_Bullet_WhizBy.json

SFX_Blunderbuss_Bullet_WhizBy

Server/Audio/SoundEvents/SFX/Projectiles/Blunderbuss_Bullet/SFX_Blunderbuss_Bullet_WhizBy.json, 578 B

Fields

FieldType
AudioCategorystring
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
MaxDistancenumber
StartAttenuationDistancenumber

Source

{
  "AudioCategory": "AudioCat_SFX",
  "Layers": [
    {
      "Looping": false,
      "Files": [
        "Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_WhizBy_01.ogg",
        "Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_WhizBy_02.ogg",
        "Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_WhizBy_03.ogg"
      ],
      "RandomSettings": {
        "MaxPitch": 2,
        "MinPitch": -2,
        "MinVolume": -2
      }
    }
  ],
  "Volume": 1.0,
  "PreventSoundInterruption": false,
  "MaxDistance": 128,
  "StartAttenuationDistance": 10
}