Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.10 / Audio / SoundEvents / SFX / Player / Sleep / SFX_Sleep_Success.json

SFX_Sleep_Success

Server/Audio/SoundEvents/SFX/Player/Sleep/SFX_Sleep_Success.json, 476 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring
DuckingRulesarray[1]

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/PlayerActions/Sleep/Sleep_Success_Stereo_01.ogg"
      ],
      "Looping": false,
      "Volume": 0
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_UI_Sleep",
  "DuckingRules": [
    {
      "TargetCategory": "AudioCat_Music",
      "DuckingVolumeDb": -60,
      "AttackMs": 750,
      "ReleaseMs": 4000,
      "Curve": "SCurve",
      "ReleaseCurve": "Logarithmic"
    }
  ]
}