Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.10 / Audio / SoundEvents / SFX / Player / Health / SFX_Potion_Drink_Success.json

SFX_Potion_Drink_Success

Server/Audio/SoundEvents/SFX/Player/Health/SFX_Potion_Drink_Success.json, 219 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Magic/Heal.ogg"
      ],
      "StartDelay": 0,
      "Volume": 0
    }
  ],
  "Volume": -9.0,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Moderate"
}