Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.10 / Audio / AmbienceFX / ReverbZones / Prefabs / Rev_Zone_Mineshaft.json

Rev_Zone_Mineshaft

Server/Audio/AmbienceFX/ReverbZones/Prefabs/Rev_Zone_Mineshaft.json, 360 B

Fields

FieldType
SoundEffectobject
Conditionsobject
Prioritynumber

Source

{
  "SoundEffect": {
    "ReverbEffectId": "Rev_Cave",
    "IsInstant": false
  },
  "Conditions": {
    "EnvironmentIds": [
      "Env_Zone1_Mineshafts",
      "Env_Zone3_Mineshafts",
      "Env_Zone2_Mineshafts"
    ],
    "Walls": {
      "Min": 3,
      "Max": 4
    },
    "SunLightLevel": {
      "Min": 0,
      "Max": 14
    }
  },
  "Priority": 100
}