Tile.Forest_Swamp
Server/World/Default/Zones/Zone4_Tier4/Tile.Forest_Swamp.json, 10.4 KB
Fields
| Field | Type |
|---|---|
Weight | number |
MapColor | string |
Covers | array[9] |
Prefabs | object |
Layers | object |
TerrainHeightThreshold | object |
HeightmapNoise | object |
Tint | object |
Environment | object |
Water | object |
Source
{
"Weight": 30,
"MapColor": "#503e30",
"Covers": [
{
"Type": ["Soil_Dirt_Burnt"],
"Density": 1,
"Offset": -1,
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Canyons",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_FIX",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.006
},
{
"Seed": "Lava_Cracks",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"DistanceRange": [1, 3],
"Distance2Mode": "DIV",
"Scale": 0.05
}
],
"Factors": [0.8, 0.2],
"Threshold": [0.815, 1]
},
"HeightThreshold": {
"Positions": [130, 131],
"Values": [1, 0]
},
"Parent": ["Soil_Grass_Burnt"]
},
{
"Type": ["Plant_Reeds_Water", "Plant_Reeds_Poison"],
"Weight": [0.65, 0.35],
"Density": 0.65,
"NoiseMask": {
"Seed": "Moss_Noise",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Density": [0, 0.4],
"Scale": 0.12,
"Threshold": [0, 0.4]
},
"HeightThreshold": {
"Positions": [129, 130],
"Values": [1, 0]
},
"Parent": ["Soil_Dirt_Burnt"]
},
{
"Type": ["Plant_Moss_Rug_Yellow"],
"Weight": [1],
"Density": 1,
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Canyons",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_FIX",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.006
},
{
"Seed": "Lava_Cracks",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"DistanceRange": [1, 3],
"Distance2Mode": "DIV",
"Scale": 0.05
},
{
"Seed": "Moss_Noise",
"NoiseType": "DISTANCE",
"Distance2Mode": "DIV",
"Formula": "INVERTED",
"Scale": 0.12
}
],
"Factors": [0.75, 0.15, 0.1],
"Threshold": [0.8, 0.87]
},
"HeightThreshold": {
"Positions": [115, 116],
"Values": [0, 1]
},
"OnWater": true
},
{
"Type": ["Plant_Grass_Gnarled_Short", "Plant_Grass_Gnarled"],
"Weight": [0.5, 0.5],
"Density": 0.05,
"Parent": ["Soil_Grass_Burnt"]
},
{
"Type": ["Plant_Reeds_Water", "Plant_Grass_Gnarled"],
"Weight": [0.65, 0.35],
"Density": 0.65,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone4.Covers.Grass.Grass_Lush_Swamp"
}
],
"Threshold": [0.68, 1]
},
"Parent": ["Soil_Grass_Burnt"]
},
{
"Type": ["Plant_Grass_Gnarled_Short", "Plant_Grass_Gnarled"],
"Weight": [0.5, 0.5],
"Density": 0.65,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone4.Covers.Grass.Grass_Sharp_Wastes"
}
],
"Threshold": [0.45, 1]
},
"Parent": ["Soil_Grass_Burnt"]
},
{
"Type": [
"Plant_Crop_Mushroom_Cap_Green",
"Plant_Crop_Mushroom_Glowing_Red"
],
"Weight": [0.65, 0.35],
"Density": 0.5,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone4.Covers.Crops.Mushroom_Swamp"
}
],
"Threshold": [0, 0.26]
},
"Parent": ["Soil_Grass_Burnt"]
},
{
"Type": ["Plant_Flower_Bushy_Poisoned"],
"Density": 0.35,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone4.Covers.Flowers.Wildflowers_Ghost"
}
],
"Threshold": [0.8, 1]
},
"Parent": ["Soil_Dirt_Poisoned"]
},
{
"Type": ["Rubble_Basalt", "Rubble_Basalt_Medium"],
"Weight": [0.8, 0.2],
"Density": 0.18,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone4.Covers.Rubble.Stone_Bedrock_Dense"
}
],
"Threshold": [0, 0.3]
},
"Parent": [
"Rock_Basalt",
"Soil_Grass_Burnt",
"Soil_Dirt_Burnt",
"Soil_Dirt_Poisoned"
]
}
],
"Prefabs": {
"Entries": [
{
"Prefab": [
"Monuments.Unique.Temple.Portal.Firelands.*"
],
"Pattern": {
"File": "Zones.PrefabPatterns_Shared.Monuments_Temple_Entrances"
}
},
{
"Weight": [0.25, 0.45, 0.3],
"Prefab": [
"Monuments.Incidental.Basalt.House.*",
"Monuments.Incidental.Basalt.Farm.*",
"Monuments.Incidental.Basalt.Witch.*"
],
"Pattern": {
"File": "Zones.PrefabPatterns_Shared.Monuments_Incidental"
}
},
{
"Prefab": ["Monuments.Challenge.Volcanic.*"],
"Pattern": {
"File": "Zones.Zone4_Tier4.PrefabPatterns.Monuments_Dungeon_Challenge"
}
},
{
"Weight": [0.035, 0.015, 0.075, 0.025, 0.82, 0.01, 0.02],
"Prefab": [
"Plants.Mushroom_Large.Yellow.Stage_1.*",
"Plants.Mushroom_Large.Yellow.Stage_3.*",
"Plants.Mushroom_Large.Green.Stage_1.*",
"Plants.Mushroom_Large.Green.Stage_3.*",
"Trees.Ash_Dead.Stage_3.*",
"Rock_Formations.Arches.Swamp_Poisoned.Large.*",
"Rock_Formations.Arches.Swamp_Poisoned.Small.*"
],
"Pattern": {
"File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Swamp_Trees_Dense"
}
},
{
"Weight": [0.05, 0.15, 0.6, 0.2],
"Prefab": [
"Plants.Mushroom_Large.Yellow.Stage_1.*",
"Plants.Mushroom_Large.Green.Stage_1.*",
"Plants.Twisted_Wood.Ash.*",
"Plants.Twisted_Wood.Poisoned.*"
],
"Pattern": {
"File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Swamp_Bramble"
}
},
{
"Weight": [0.7, 0.3],
"Prefab": [
"Rock_Formations.Rocks.Basalt.Small.*",
"Rock_Formations.Rocks.Basalt.Large.*"
],
"Pattern": {
"File": "Zones.Zone4_Tier4.PrefabPatterns.Boulder"
}
}
]
},
"Layers": {
"Default": "Rock_Basalt",
"Dynamic": [
{
"Entries": [
{
"Blocks": ["Soil_Dirt_Poisoned:3"],
"NoiseMask": {
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_SQRT",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.03,
"Threshold": [0.76, 1]
}
},
{
"Blocks": ["Soil_Grass_Burnt", "Soil_Dirt_Burnt:3"]
}
]
}
],
"Static": [
{
"File": "Zones.Zone4_Tier4.Layers.Jungle"
},
{
"File": "Zones.Zone4_Tier4.Layers.Bedrock"
},
{
"File": "Zones.Layers.Zone4.Cave_Environments_Shallow"
},
{
"File": "Zones.Layers.Zone4.Cave_Environments_Jungle"
}
]
},
"TerrainHeightThreshold": {
"Positions": [123, 130, 138, 170],
"Values": [1, 0.82, 0.4, 0]
},
"HeightmapNoise": {
"Type": "MAX",
"Noise": [
{
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Base",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.001
},
{
"Seed": "Firelands-Hills",
"NoiseType": "SIMPLEX",
"Octaves": 4,
"Persistence": 0.3,
"Scale": 0.008
}
],
"Factors": [0.6, 0.4],
"Normalize": [0, 1.12]
},
{
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Canyons",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_FIX",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.006
},
{
"Seed": "Lava_Cracks",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"DistanceRange": [1, 3],
"Distance2Mode": "DIV",
"Scale": 0.05
}
],
"Factors": [0.8, 0.2],
"Normalize": [0.5, 1]
}
]
},
"Tint": {
"Default": {
"Colors": ["687043", "836e30"],
"Weights": [0.72, 0.28],
"Noise": {
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Canyons",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_FIX",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.006
},
{
"Seed": "Lava_Cracks",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"DistanceRange": [1, 3],
"Distance2Mode": "DIV",
"Scale": 0.05
}
],
"Factors": [0.85, 0.15]
}
}
},
"Environment": {
"Default": {
"Names": ["Env_Zone4_Crucible"],
"Weights": [1]
},
"Entries": [
{
"Names": ["Env_Zone4_Villages_Swamp"],
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone4.NoiseMasks.Faction_Undead_Environments_Villages"
}
],
"Threshold": [0.6, 1]
}
}
]
},
"Water": {
"Entries": [
{
"Fluid": "Water_Source",
"Min": 100,
"Max": [114, 129],
"MaxNoise": {
"Type": "DISTORTED",
"Noise": {
"Seed": "Firelands_Biomes_Pattern",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Formula": "INVERTED",
"Scale": 0.003,
"Jitter": 0.711
},
"Randomizer": {
"Generators": [
{
"Seed": "Firelands-Hills",
"NoiseType": "SIMPLEX",
"Octaves": 4,
"Persistence": 0.3,
"Scale": 0.008,
"Amplitude": 30
}
]
},
"Normalize": [0.1, 0.18]
}
}
]
}
}