Custom.Islands
Server/World/Default/Zones/Zone2_Shallow_Ocean/Custom.Islands.json, 3.7 KB
Fields
| Field | Type |
|---|---|
MapColor | string |
CustomBiomeGenerator | object |
Covers | array[2] |
Prefabs | object |
Layers | object |
TerrainHeightThreshold | object |
HeightmapNoise | object |
Tint | object |
Environment | object |
Water | object |
Source
{
"MapColor": "#1c86ed",
"CustomBiomeGenerator": {
"NoiseMask": {
"Seed": "12512515134634",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 2,
"Persistence": 0.7,
"Scale": 0.008,
"Threshold": [0.7, 1]
},
"BiomeMask": ["Coral_Red", "Coral_Yellow", "Coral_Orange", "Shallow_Sand", "Grass_Yellow"]
},
"Covers": [
{
"Type": ["Plant_Fruit_Coconut"],
"Weight": [1],
"Density": 0.02,
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Island_Forest_Palm",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Density": 0.2,
"Scale": 0.13,
"Jitter": 0.3,
"Threshold": [0, 0.5]
},
{
"Seed": "LightForest",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.02,
"Normalize": [0.4, 0.5]
}
],
"Factors": [0.5, 0.5],
"Threshold": [0, 0.25]
},
"HeightThreshold": {
"Positions": [114, 115, 143, 160],
"Values": [0, 1, 1, 0]
},
"Parent": ["Soil_Sand_White"]
},
{
"Type": ["Deco_Coral_Shell"],
"Weight": [1],
"Density": 0.1,
"NoiseMask": {
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.09,
"Threshold": [0.75, 1]
},
"HeightThreshold": {
"Positions": [114, 115],
"Values": [0, 1]
},
"Parent": ["Soil_Sand_White"]
}
],
"Prefabs": {
"Entries": [
{
"Weight": [1, 1, 1],
"Prefab": [
"Trees.Palm.Stage_1.*",
"Trees.Palm.Stage_2.*",
"Trees.Palm.Stage_3.*"
],
"Pattern": {
"File": "Zones.Zone2_Shallow_Ocean.PrefabPatterns.Shore_Palm"
}
}
]
},
"Layers": {
"Default": "Rock_Sandstone",
"Dynamic": [
{
"Blocks": [
{
"Type": "Soil_Sand_White",
"Repeat": [6, 8],
"RepeatNoise": {
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.7,
"Scale": 0.05
}
}
]
}
],
"Static": [
{
"File": "Zones.Zone2_Shallow_Ocean.Layers.Static"
},
{
"File": "Zones.Zone2_Shallow_Ocean.Layers.Bedrock"
},
{
"File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
},
{
"File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
}
]
},
"TerrainHeightThreshold": {
"Positions": [110, 113, 114, 115, 116, 117, 118],
"Values": [1, 0.8, 0.75, 0.3, 0.25, 0.2, 0]
},
"HeightmapNoise": {
"Seed": "12512515134634",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 2,
"Persistence": 0.7,
"Scale": 0.008
},
"Tint": {
"Default": {
"Colors": ["#D5BA6E", "#cfbe6d", "CDB868"],
"Weight": [0.4, 0.27, 0.33],
"Noise": {
"Seed": "Plant_Grass_Sharp",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 5,
"Persistence": 0.6,
"Scale": 0.015
}
},
"Entries": []
},
"Environment": {
"Default": {
"Names": ["Env_Zone2_Shores"]
},
"Entries": []
},
"Water": {
"Entries": [
{
"Fluid": "Water_Source",
"Min": 0,
"Max": 114
}
]
}
}