Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1 / World / Default / Zones / Zone1_Shallow_Ocean / Custom.Trenches.json

Custom.Trenches

Server/World/Default/Zones/Zone1_Shallow_Ocean/Custom.Trenches.json, 7.3 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[4]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#1c86ed",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED_RIDGED",
          "Octaves": 4,
          "Persistence": 0.5,
          "Scale": 0.004
        },
        {
          "Seed": "Shore_Trenches",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED_RIDGED",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.01
        }
      ],
      "Factors": [
        0.2,
        0.8
      ],
      "Threshold": [
        0.96,
        1
      ]
    },
    "BiomeMask": [
      "Shore"
    ]
  },
  "Covers": [
    {
      "Type": [
        "Soil_Gravel_Mossy"
      ],
      "Weight": [
        1
      ],
      "Offset": -1,
      "Density": 1,
      "NoiseMask": {
        "Seed": "Seaweed_Patches",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.1,
        "Threshold": [
          0.6,
          1
        ]
      },
      "Parent": [
        "Soil_Gravel"
      ]
    },
    {
      "Type": [
        "Rock_Stone_Mossy"
      ],
      "Weight": [
        1
      ],
      "Offset": -1,
      "Density": 1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Moss.Moss_Green_Dense"
          }
        ],
        "Threshold": [
          0.65,
          1
        ]
      },
      "Parent": [
        "Rock_Stone"
      ]
    },
    {
      "Type": [
        "Plant_Seaweed_Grass_Green",
        "Plant_Seaweed_Grass_Bulbs"
      ],
      "Weight": [
        0.6,
        0.4
      ],
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Flowers.Flowers_Cave"
          }
        ],
        "Threshold": [
          0.73,
          1
        ]
      },
      "HeightThreshold": {
        "Positions": [
          90,
          91,
          102,
          103
        ],
        "Values": [
          0,
          1,
          1,
          0
        ]
      },
      "Parent": [
        "Soil_Gravel_Mossy",
        "Soil_Gravel"
      ]
    },
    {
      "Type": [
        "Rubble_Stone",
        "Rubble_Stone_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.15,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Gravel_Mossy"
          }
        ],
        "Threshold": [
          0,
          0.3
        ]
      }
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Plants.Seaweed.Normal.Seaweed_Normal_004",
          "Plants.Seaweed.Normal.Seaweed_Normal_005",
          "Plants.Seaweed.Normal.Seaweed_Normal_006"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Shallow_Ocean.PrefabPatterns.Shore_Seaweed_Tall"
        }
      },
      {
        "Prefab": [
          "Plants.Seaweed.Normal.Seaweed_Normal_001",
          "Plants.Seaweed.Normal.Seaweed_Normal_002",
          "Plants.Seaweed.Normal.Seaweed_Normal_003"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Shallow_Ocean.PrefabPatterns.Shore_Seaweed"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              "Rock_Stone"
            ],
            "Offset": 1,
            "NoiseMask": {
              "Seed": "lake_noise",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 4,
              "Persistence": 0.4,
              "Scale": 0.05,
              "Threshold": [
                0,
                0.36
              ]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Gravel",
                "Repeat": [
                  4,
                  6
                ],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone1_Shallow_Ocean.Layers.Static"
      },
      {
        "File": "Zones.Zone1_Shallow_Ocean.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone1.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED_RIDGED",
          "Octaves": 4,
          "Persistence": 0.4,
          "Scale": 0.004
        },
        {
          "Seed": "Grasslands-Base",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED",
          "Octaves": 5,
          "Persistence": 0.6,
          "Scale": 0.002
        }
      ],
      "Factors": [
        0.3,
        0.7
      ]
    },
    "Keys": [
      0.6,
      0.65,
      0.7
    ],
    "Thresholds": [
      {
        "Positions": [
          98,
          99,
          102,
          104,
          108,
          110,
          112
        ],
        "Values": [
          1,
          0.952,
          0.95,
          0.966,
          1,
          1,
          0
        ]
      },
      {
        "Positions": [
          97,
          98,
          100,
          104,
          106,
          108
        ],
        "Values": [
          1,
          0.952,
          0.95,
          0.966,
          0.966,
          0
        ]
      },
      {
        "Positions": [
          96,
          97,
          98
        ],
        "Values": [
          1,
          0.952,
          0
        ]
      }
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Grasslands-River-Noise",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED",
        "Octaves": 4,
        "Persistence": 0.5,
        "Scale": 0.004
      },
      {
        "Seed": "Shore_Trenches",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED",
        "Octaves": 3,
        "Persistence": 0.4,
        "Scale": 0.01
      }
    ],
    "Factors": [
      0.2,
      0.8
    ]
  },
  "Tint": {
    "Default": {
      "Colors": [
        "0x79af2d",
        "0x6e9e34"
      ],
      "Weights": [
        50,
        50
      ],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone1_Shores"
      ]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}