Versions / 0.6.0-pre.1 / World / Default / Zones / Noise / Zone4 / Covers / Grass / Grass_Bedrock_Light.json
Grass_Bedrock_Light
Server/World/Default/Zones/Noise/Zone4/Covers/Grass/Grass_Bedrock_Light.json, 1.1 KB
Fields
| Field | Type |
|---|---|
Type | string |
Noise | array[2] |
Threshold | array[2] |
Source
{
"Type": "MAX",
"Noise": [
{
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Canyons",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_FIX",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.004
},
{
"Seed": "Firelands-Base",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.001,
"Normalize": [
0.15,
0.4
]
},
{
"Seed": "Lava_Cracks",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Formula": "SQUARED",
"DistanceRange": [
1,
3
],
"Distance2Mode": "DIV",
"Scale": 0.05
}
],
"Factors": [
0.63,
0.25,
0.12
]
},
{
"Seed": "Red_Bushes",
"NoiseType": "SIMPLEX",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.04,
"Normalize": [
0.35
]
}
],
"Threshold": [
0.75,
0.85
]
}