Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1 / Item / Items / Weapon / Shield / Weapon_Shield_Copper.json

Weapon_Shield_Copper

Server/Item/Items/Weapon/Shield/Weapon_Shield_Copper.json, 2.2 KB

Fields

FieldType
Parentstring
TranslationPropertiesobject
Modelstring
Texturestring
Iconstring
Qualitystring
ItemLevelnumber
Recipeobject
InteractionVarsobject

Source

{
  "Parent": "Template_Weapon_Shield",
  "TranslationProperties": {
    "Name": "server.items.Weapon_Shield_Copper.name"
  },
  "Model": "Items/Weapons/Shield/Copper.blockymodel",
  "Texture": "Items/Weapons/Shield/Copper_Texture.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Shield_Copper.png",
  "Quality": "Uncommon",
  "ItemLevel": 10,
  "Recipe": {
    "TimeSeconds": 3,
    "KnowledgeRequired": false,
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Copper",
        "Quantity": 2
      },
      {
        "ResourceTypeId": "Wood_Trunk",
        "Quantity": 1
      },
      {
        "ItemId": "Ingredient_Fibre",
        "Quantity": 3
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Weapon_Shield"
        ],
        "Id": "Armor_Bench"
      }
    ]
  },
  "InteractionVars": {
    "Guard_Wield": {
      "Interactions": [
        {
          "$Comment": "Actively guarding with the weapon",
          "Parent": "Weapon_Shield_Secondary_Guard_Wield",
          "Effects": {
            "WorldSoundEventId": "SFX_Shield_T1_Raise",
            "LocalSoundEventId": "SFX_Shield_T1_Raise_Local"
          },
          "StaminaCost": {
            "Value": 12.44,
            "CostType": "Damage"
          },
          "BlockedEffects": {
            "WorldSoundEventId": "SFX_Shield_T1_Impact"
          }
        }
      ]
    },
    "Guard_Bash": {
      "Interactions": [
        {
          "$Comment": "Effects and stamina consumed upon a guard bash",
          "Parent": "Weapon_Shield_Secondary_Guard_Bash",
          "Effects": {
            "WorldSoundEventId": "SFX_Shield_T1_Swing",
            "LocalSoundEventId": "SFX_Shield_T1_Swing_Local"
          },
          "StatModifiers": {
            "Stamina": -2
          }
        }
      ]
    },
    "Guard_Bash_Damage": {
      "Interactions": [
        {
          "$Comment": "Damage & Effects on a successful hit with the guard shove attack",
          "Parent": "Weapon_Shield_Secondary_Guard_Bash_Damage",
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Shield_T1_Impact",
            "LocalSoundEventId": "SFX_Shield_T1_Impact"
          }
        }
      ]
    }
  }
}