Versions / 0.6.0-pre.1 / Item / Items / Furniture / Temple_Light / Furniture_Temple_Light_Trapdoor.json
Furniture_Temple_Light_Trapdoor
Server/Item/Items/Furniture/Temple_Light/Furniture_Temple_Light_Trapdoor.json, 2.3 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
PlayerAnimationsId | string |
Categories | array[1] |
Set | string |
Icon | string |
IconProperties | object |
Interactions | object |
Recipe | object |
BlockType | object |
Tags | object |
ItemSoundSetId | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Furniture_Temple_Light_Trapdoor.name"
},
"PlayerAnimationsId": "Block",
"Categories": [
"Furniture.Doors"
],
"Set": "Furniture_Temple_Light",
"Icon": "Icons/ItemsGenerated/Furniture_Temple_Light_Trapdoor.png",
"IconProperties": {
"Rotation": [
22.5,
45,
22.5
],
"Scale": 0.65,
"Translation": [
1,
-26
]
},
"Interactions": {
"Primary": "Block_Primary",
"Secondary": "Block_Secondary"
},
"Recipe": {
"Input": [
{
"ResourceTypeId": "Rock_Marble"
}
],
"BenchRequirement": [
{
"Id": "Builders",
"Type": "StructuralCrafting",
"Categories": [
"Trapdoor"
]
}
]
},
"BlockType": {
"BlockParticleSetId": "Stone",
"CustomModel": "Blocks/Decorative_Sets/Temple_Light/Trapdoor.blockymodel",
"CustomModelTexture": [
{
"Texture": "Blocks/Decorative_Sets/Temple_Light/Trapdoor_Texture.png",
"Weight": 1
}
],
"DrawType": "Model",
"Flags": {},
"Gathering": {
"Breaking": {
"GatherType": "Rocks"
}
},
"HitboxType": "Trapdoor",
"Material": "Solid",
"MovementSettings": {
"IsClimbable": true
},
"Opacity": "Transparent",
"State": {
"Definitions": {
"CloseDoorOut": {
"InteractionSoundEventId": "SFX_Door_Temple_Light_Close",
"CustomModelAnimation": "Blocks/Animations/Trapdoor/Trapdoor_Close.blockyanim"
},
"OpenDoorOut": {
"SoundOcclusionOpacity": 0.0,
"HitboxType": "Trapdoor_Open",
"InteractionSoundEventId": "SFX_Door_Temple_Light_Open",
"CustomModelAnimation": "Blocks/Animations/Trapdoor/Trapdoor_Open.blockyanim",
"InteractionHint": "server.interactionHints.closeDoor"
}
}
},
"VariantRotation": "NESW",
"BlockSoundSetId": "Stone",
"PhysicalMaterialId": "Stone",
"SoundOcclusionOpacity": 2.0,
"InteractionHint": "server.interactionHints.openDoor",
"IsDoor": true,
"Interactions": {
"Use": "Door_Horizontal"
},
"TextureComputedColor": "#CAC8C5"
},
"Tags": {
"Type": [
"Furniture"
],
"Family": [
"Temple"
]
},
"ItemSoundSetId": "ISS_Blocks_Stone"
}